Welcome to FOS – Flexible, Open and Social Learning #FOS4L

#FSO4L
Starts SOON – join in!!

Flexible, Open and Social Learning

FOS means…?
image source: http://timemanagementninja.com/wp-content/uploads/2014/02/The-Secret-of-New-Ideas-1.jpg

Hello!

A warm welcome to FOS, a new open course for professionals in Higher Education who teach or support learning and are interested in learning with colleagues from around the world about flexible, open and social learning.

We start on the 13th of July and will learn together over five days and until the 17th of July! There will be plenty of opportunities to connect, communicate, curate, collaborate and create (5Cs) to identify valuable opportunities to trigger thinking and change.

FOS is an openly licensed course developed through recycling and building on existing OER course and particularly FDOL developed by Chrissi Nerantzi and Lars Uhlin (see full attribution on the right-hand side). It is however, the first time it will be offered over 5 days, using a playful enquiry-based approach and the 5C framework (Nerantzi & Beckingham). We decided to go for this format based…

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#clmooc Make 3: Games as lens

This summer we are writing the manuscript for the fourth edition of our student text book (Essential Study Skills: the complete guide to university – since you’re asking… oh – you didn’t?!)… Too busy to join in officially with #clmooc I’ve been a joyful lurker – especially this week where by happy coincidence I was running a session on ‘Game-ifying your classes’ as the MOOC was exploring game making – and games as a critical lens: http://clmooc.educatorinnovator.org/2015/2015/07/06/make-cycle-3-level-up-your-game-design/

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I ran my session using the resources shared by Alex Moseley and Nicola Whitty: http://playthinklearn.net/ten-steps-to-game-design/ There is a PPT for the facilitator and cards for the stages of game-making: context, constraints, story layer and a sort of ‘secret santa’ card – given only to one person in each group – who then has to introduce a random element into the game: cheese, a penguin…

For our session, I distributed chalks to write and draw upon the black sugar paper covered tables – I put out balloons, magazines for collage-production, glue and scissors and random objects to make the room feel welcome and playful…

We enjoyed the game making – especially the brilliant idea to produce a huge snakes and ladders cloth for the floor – with huge furry dice… and game cards for maths… We thought how all this could be produced by cross-collaboration – DTP producing the floor cloth – art helping with design and colour – and then ALL the students in ALL the subjects could produce the quiz cards – each year… Music students could entertain us as we played – and ICT students could produce online versions of the game to share…

As an aside, we invite our Becoming students to produce games as part of their course reflection: https://noblechloe.wordpress.com/first-year-learning-logs/first-year/learning-logs-21-to-30/learning-log-week-21/ – and the group in this blog went on to build their game into the final Performance: https://noblechloe.wordpress.com/first-year-learning-logs/first-year/learning-logs-21-to-30/learning-log-week-26/ … and what a day that was!

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… And then we thought – we could alter the Moseley and Whitty cards slightly and get our Student Ambassadors to produce really cool induction and welcome activities…  and I told the participants about #clmooc and game week …

A virtuous circle!!